ZbrushShortcuts
The following list of Shortcuts and Mouse Actions is arranged by category. For a list arranged by palette see
ZBrush 4R2 Shortcuts by Palette.General Shortcuts
Open Project - Ctrl+O
Save Project - Ctrl+S
Undo - Ctrl+Z
Redo – Shift+Ctrl+Z
Popup selection (on PC only)
- Tools – F1
- Brushes – F2
- Strokes – F3
- Alphas – F4
- Textures – F5
- Materials - F6 (with cursor off canvas area)
Show QuickMenu - Spacebar or Right Mouse click
Show/hide floating palettes – TAB
Show item description (when Popup Info is switched on) - Ctrl+cursor over item
Show alternative item description - Ctrl+Alt+cursor over item
Assign custom hotkey – Ctrl+Alt+click on item (store hotkeys in Preferences> Hotkeys submenu)
Projection Master – G
Lightbox and Spotlight
Show/hide Lightbox - , [comma key]
load selected item - Double-click on Lightbox thumbnail (texture/alphas will be loaded into Spotlight)
load into Texture or Alpha palette - Shift+double-click on texture/alpha
Turn on/off Spotlight - Shift+Z
Show/hide Spotlight Dial - Z
Edit mode Navigation
with a 3D mesh in Edit mode -
Free Rotate - Click & drag Background
Move - Alt+Click & drag Background
Constrain to 90-degree rotation - Click+drag, press Shift
Scale – Alt+Click, Release Alt, drag Background
Rotate around Z-axis - Shift, Click, release Shift, drag
(For best results turn off RightClick Navigation in the Preferences>Interface menu.)
Right-Click Navigation
(Turn on RightClick Navigation in the Preferences>Interface menu.)
Move - Alt+Right-click & drag (can be over the model)
Scale - Ctrl+Right-click & drag (can be over the model)
Rotate - Right-click & drag (can be over the model)
Sculpting and Painting
Draw Size - S
Focal Shift - O
RGB Intensity - I
Z Intensity – U
Increase Draw Size by set units - ]
Decrease Draw Size by set units - [
(set increment in the Zplugin>Misc Utilities>Brush Increment slider)
Edit mode on/off - T
Draw - Q
Move - W
Scale - E
Rotate - R
Toggle ZAdd and ZSub - Alt (hold down)
Sculpting Brushes
Show Brush pop-up - B
Standard Brush - B - S - T
Smooth Stronger - B - S - S
Move Elastic - B - M - E
MPolish - B - M - P
ClipCurve - B - C - C
ClayLine - B - C - L
Changing the Brush hotkeys (pop-up palette)
Here is what you have to do*
- Click B to bring up the brush palette.
- Then click the letter that you want to narrow down to, in this example click C.
- With C clicked all you will see is the brushes that start with C. This is when you will see the next letter that selects the brush.
- At this point you can hold CTRL+ALT to change the shortcut to whatever you want by just clicking on the brush and then click your new shortcut.
NOTE Keep in mind that when you do this ZBrush automatically replaces the shortcut of another brush if you select a shortcut that is already assigned.*
Color
Select Color under cursor - C
Switch Color - V
Stroke
Lazy mouse - L
Replay Last Stroke - 1
Record Stroke - 3
Replay All Recorded Strokes – 2
3D Models
Save Tool - Shift+Ctrl+T
Fit Mesh to view - F
Perspective – P
Floor Grid - Shift+P
Activate Symmetry - X
Show/hide Polyframe & polygroups - Shift+F
Point Selection Mode - Shift+Ctrl+P
Set Pivot Point – Ctrl+ P
Clear Pivot Point - Shift+P
Snapshot a version to canvas - Shift+S
SubTools
List all SubTools - N
Alt+click on SubTool - select that SubTool
Shift+Alt+click on selected SubTool - frame that SubTool (Note this option can be set in the Preferences > Draw > Enable Auto Center slider 0 = off 1 = Alt+click 2 = Shift+Alt+click)
Click on paintbrush icon - toggle Polypaint Colorize
Shift+click on paintbrush icon - toggle Polypaint Colorize for all SubTools
Geometry
Divide - Ctrl+D
Lower Res - Shift+D
Higher Res - D
Edge Loop – Ctrl+E (partially hidden mesh)
Dynamesh
Remesh Dynamesh sculpt - in Edit > Draw mode Ctrl+Drag Background
HD Geometry
Toggle in/out of HD Sculpting mode –** A** (cursor over mesh)
Render all HD Geometry – A (cursor over background)
Masking
View Mask - Ctrl+H
Invert Mask -** Ctrl+I**
Clear Mask - Shift+Ctrl+A
Mask All – Ctrl+A
Select Masking Brush - hold Ctrl while selecting brush from popup
Paint mask on object (alphas/strokes can be used) - Ctrl (hold down)
Delete or paint reverse mask – Ctrl+Alt (hold down)
Reverse mask – Ctrl+Click Background
Clear Mask – Ctrl+Click+ drag Background
Constant-intensity mask - Ctrl+Click, release Ctrl, drag (starting off mesh)
Alpha-intensity mask (using MaskPen or MaskRect brush) - Ctrl+Click & drag
(select alpha while holding Ctrl)
Blur mask - Ctrl+Click on mesh
Sharpen mask - Ctrl+Alt+Click on mesh
Topological Masking
in Move, Scale or Rotate mode - Ctrl+click+drag the action line on the model
Partial Mesh Visibility & Clip Brushes
Select Selection or Clip Brush - hold Shift+Ctrl while selecting brush from popup
Show mesh portion – Shift+Ctrl+Click, release keys & drag (green selection area)
Hide mesh portion -** Shift+Ctrl+Click, release keys & drag - press Alt** (red selection area)
Move selection or clip area - *press Spacebar without releasing mouse/pen
Show entire mesh - Shift+Ctrl+Click Background
Show only selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click
Hide selected Polygroup (on fully visible mesh) - Shift+Ctrl+Click twice
Hide selected Polygroup (on partially visible mesh) - Shift+Ctrl+Click
Reverse visibility - Shift+Ctrl+Click & drag Background
ClipCurve add soft direction change - click Alt once
ClipCurve add sharp direction change - click Alt twice
reverse clip area - Alt (hold down)
Stencil
Stencil On - Alt+H
Hide/Show Stencil - Ctrl+H
Coin Controller – Spacebar
ZSpheres
Preview Adaptive Skin - A
Draw mode
Add a child ZSphere - drag ZSphere
Delete ZSphere - Alt+Click ZSphere
Add a child ZSphere at same size – Click+drag, press Shift
Add a child ZSphere and scale Link Spheres – Click+drag to size new ZSphere, press Ctrl+drag
Insert ZSphere - Click Link-Sphere
with Tool>Adaptive Skin>Use ClassicSkinning on*
Sphere Define magnet/ break mesh - Alt+Click Link-Sphere
Move mode
Move ZSphere - drag ZSphere
Pose (Natural-linked move) - drag Link-Sphere
Move Chain – Alt+drag Link-Sphere
Scale mode
Scale Zsphere - drag ZSphere
Inflate/deflate chain – Alt+drag Link-Sphere
Scale chain - drag Link-Sphere
Rotate mode
Spin chain - drag ZSphere
Control twist - Alt+drag Link-Sphere
Rotate chain - drag Link-Sphere
ZSketch
Activate ZSketch Edit mode - Shift+A (with a ZSphere armature in Edit mode)
Preview Unified Skin - A
Canvas and 2.5D
Reverse 2.5D brush effect - Alt (hold down)
Crop And Fill - Shift+Ctrl+F
Grab Texture From Document – Shift+Ctrl+G
Document Layers
Clear Layer - Ctrl+N
Fill Layer - Ctrl+F
Bake Layer – Ctrl+B
On Layer thumbnail, toggle all layers on/off - Shift+Click
Select layer on which clicked pixol resides - ~+Click canvas (US) @+Click canvas (UK)
Move layer contents up/down/sideways (X & Y)- ~+drag (US) @+drag (UK)
Markers
Place Marker - M
Remove Marker – Ctrl+M
Canvas Zoom
Actual Size - 0 [zero]
Antialiased Half Size - Ctrl+0
Zoom In - + [plus sign]
Zoom Out - - [minus sign]
Timeline
Place a new key frame - click on the Timeline
Select an existing key frame - click on the key frame dot
Zoom Timeline in/out - click on selected key frame dot
Move selected key frame - click+drag dot to new position (dragging off end will delete)
Store new data in existing key frame - Shift+Ctrl+click on the key frame dot
Delete a key frame - click+drag dot off the Timeline
Copy selected key frame - Shift+click on the Timeline at the point where you want the copy
Copy multiple key frames - Shift+click on all the key frames dots to be copied, then Shift+click the Timeline
at the point where you want the copies
Create Transition key frame - Ctrl+click on an existing key frame dot
Create Rigid key frame - Alt+click on an existing key frame dot
Go to Previous Camera key frame - LEFT ARROW
Go to Next Camera key frame - RIGHT ARROW
Play the Timeline (will play as a loop) - Shift+click on the Timeline cursor
Stop the Timeline playing - click Esc
Record Timeline as a Movie - Shift+Ctrl+click on the Timeline cursor
(set the cursor to the start first using the LEFT ARROW)
Movie
Snapshot to Movie– Ctrl+ Shift+! (US) Shift+Ctrl+PageUp (UK)
Render
Best Preview Render (BPR) - Shift+R
Render All - Shift+Ctrl+R
Cursor Selective Render – Ctrl+R
Custom UI and Configuration
Move item to custom interface position – Ctrl+Alt+drag (when Enable Customize is switched on)
Remove item from custom interface position – Ctrl+Alt+drag to Canvas (when Enable Customize is on)
Store Configuration File - Shift+Ctrl+I
Load User Interface Configuration File -** Ctrl+L**
Save User Interface Configuration File - Shift+Ctrl+Alt+I
ZScripts
Load ZScript - Shift+Ctrl+L
Reload ZScript - Ctrl+U
Show/Hide ZScript window - *H'