Minorinth

Simulations
**VR Labyrith exploration, for a 4x4 meter environment, 2017**
::: Daedal //BY A. E. STALLINGS//

To build a labyrinth it takes
A twisted mind, a puzzled art,
A fractal branching of mistakes.

Drag out the shovels and the rakes,
The spirit level, sacred chart.
To build a labyrinth it takes

Shadows, stones, a way that snakes
And ladders to its shaky start;
An average mazing of mistakes,

The kind that everybody makes,
Set random intervals apart.
To build a labyrinth it takes

Dead ends that seem like lucky breaks,
The paths of bats that weave and dart
Through limestone caverns of mistakes.

The shaken Etch A Sketch awakes
A lost child buried in its heart.
To build a labyrinth it takes
Some good intentions, some mistakes.
:::

Blender scene for MinoRinth: twelve wooden folding chairs ringing a flat round labyrinth carved with concentric paths The MinoRinth play space in the studio: a spiral labyrinth taped in white on a wooden floor, an HTC Vive headset resting at its lit center, controllers at the edges
Inside the MinoRinth maze: dark castle-like towers with chimneys loom over the walls under a curdled white-and-sepia sky MinoRinth from above: green-edged concentric maze rings curving below brick towers, their walls stitched with dotted purple seams Looking up through MinoRinth: a dark tree trunk forks overhead into pixel-dust foliage, the maze's green rings and grids dissolving in white glare MinoRinth sky: a blinding white sun ringed in violet, radiating light streaks through drifting sepia clouds crossed by yellow-green vines MinoRinth canopy: the scanned tree bends into a dome of stippled black-and-sepia foliage over the copper chimneys of the maze towers MinoRinth: looking down into the maze's core, a grey fan of wall segments circling a sunken mosaic hexagon overlaid with green triangulation MinoRinth corridor: the great dark tree rises between two shadowed maze walls, its speckled crown filling the pale sky MinoRinth screenshot: looking down a vast fluted brown pit toward a small green labyrinth disc ringed in white at the bottom, a pink light-arc curving across MinoRinth: the dark bronze Minotaur figure dances on yellow wireframe ground, its horned shadow thrown huge across the deep red wall MinoRinth screenshot: a dark glassy figure stands on a yellow wireframe mound, the horned shadow of the Minotaur cast huge on the red wall behind